# moving castles: history

> the studio, sourced and dated — the trust years, the london residency, the onchain games, the survival year, and the daemons pivot.

## the trust years (2017–2021)

inside trust — the berlin 'network of utopian conspirators' — arthur röing baer and the pseudonymous gvn write the miniverses essay, register the gmbh, and run collective livestream experiments.

- 2017 — trust founded: trust is founded in berlin by calum bowden and arthur röing baer — a member-restricted discord and leuschnerdamm project space described as a 'network of utopian conspirators.' moving castles will later be described as 'another infrastructure project incubated at trust.' (confirmed; sources: [arthur röing baer at the new centre](https://thenewcentre.org/people/arthur-roing-baer/), [trust in conversation with serpentine galleries](https://novembre.global/magazine/trust-in-conversation-with-serpentine-galleries))
- 2021-08-03 — the miniverses manifesto: the founding essay 'moving castles: modular and portable multiplayer miniverses' (gvn & arb) appears on trust.support — 'an organisational metaphor and real-time media type' with four principles: collective, portable, modular, interoperable. the name nods to howl's moving castle; the essay is later anthologized in the dark forest anthology and other internet 2018–2024. (confirmed; sources: [moving castles: modular and portable multiplayer miniverses](https://movingcastles.world/posts/modular-and-portable-multiplayer-miniverses), [the dotlit log, august 2021](https://dotlit.org/testing/log/2021-08-13.html), [a moving castle crosses the ridge between private and public](https://gitcoin.co/blog/moving-castles))
- 2021-08 — moving castles gmbh: moving castles gmbh is registered in berlin — amtsgericht berlin-charlottenburg hrb 265203 b, leuschnerdamm 13, kreuzberg, the same block as trust's project space. the registry shows a single managing person; arb's linkedin dates his ceo role from august 2021. (confirmed; sources: [the moving castles gmbh registry entry](https://www.firminform.de/unternehmen/Moving-Castles-GmbH-Berlin), [arthur röing baer on linkedin](https://www.linkedin.com/in/artroing))
- 2021 — the mascot streams: the mascot streams — unreal engine + twitch livestream experiments in 'collective agency' formats, including mascot stream 3d — run under trust, alongside arc one, streamed experiments co-produced by trust × moving castles. (reported; sources: [a moving castle crosses the ridge between private and public](https://gitcoin.co/blog/moving-castles), [devs on devs: gvn on autonomous worlds](https://www.coinlive.com/news/philosophical-and-social-considerations-of-games-and-autonomous-worlds), [trust in conversation with serpentine galleries](https://novembre.global/magazine/trust-in-conversation-with-serpentine-galleries))
- 2021 — the clearnet paranoia essay: the 'clearnet paranoia' essay — 'a deep angst towards the rise of a parasitic, hyper-centralized metaverse' — is published; the original text is no longer reachable and survives through the later godot adaptation's description. recorded as a gap. (reported; sources: [clearnet paranoia on itch.io](https://movingcastles.itch.io/clearnet-paranoia))

## the autonomous worlds residency (2022)

the 0xparc/lattice autonomous worlds residency in london turns the essay into a game: eat drain arson, a tragicomic npc survival sim built on mud.

- 2022-03-28 — the kabk lecture: gvn908 and arb lecture on moving castles for the kabk i/m/d programme in the hague — the project still framed as art-school material, months before the residency. (confirmed; sources: [moving castles at kabk i/m/d](https://world-quake.kabk.nl/))
- 2022 — the london aw residency: the first autonomous worlds residency — twelve weeks in london, ~45 participants, hosted by justin glibert's lattice/0xparc team with travel and housing stipends. moving castles builds eat drain arson, 'a tragicomic npc survival sim,' on the mud engine; the hsieh brothers build primodium in the same cohort (a co-resident project, not an mc one). (confirmed; sources: [autonomous worlds aim to free online games from corporate control](https://www.wired.com/story/autonomous-worlds-aim-to-free-online-games-from-corporate-control/), [the 0xparc autonomous worlds residency](https://techflowpost.com/en-US/article/13954))
- 2022-11-23 — the github org: the moving-castles github org is created; the eat-drain-arson repo opens the same day. the org will accumulate ~20 public repos across the games and the later ml work. (confirmed; sources: [the moving-castles github org](https://github.com/Moving-Castles), [the eat-drain-arson repo](https://github.com/Moving-Castles/eat-drain-arson))
- 2022-12-04 — eat drain arson playtested: eat drain arson gets a discord playtest — the residency prototype shown to the scene it came from. (reported; sources: [aw_research on this cursed machine](https://www.bitget.com/zh-CN/news/detail/12560603842633))

## the onchain games (2023–2024)

the shipping years: go.lem in five days, network states with small brain games, and this cursed machine — the body-horror fulfillment-center sim that launched on redstone and ended as a devcon post-mortem.

- 2023 — go.lem in five days: go.lem — an onchain team-vs-team 'governance fighting' game with 2,000+ procedurally generated 3d characters and a default 'big democracy' mode — is built in five days at an early-2023 autonomous worlds hackathon, on mud2. (reported; sources: [aw_research on this cursed machine](https://www.bitget.com/zh-CN/news/detail/12560603842633), [aw_research's this cursed machine playtest brief](https://www.bitget.com/zh-CN/news/detail/12560603844234))
- 2023-03-11 — de balie, and a roster snapshot: the studio speaks at de balie's 'art in the age of the metaverse' in amsterdam; the billing lists the studio's composition as 'pwr, manus nijhoff and agnes cameron' alongside the co-founders — the last public roster snapshot. (confirmed; sources: [art in the age of the metaverse](https://debalie.nl/programma/art-in-the-age-of-the-metaverse-11-03-2023/))
- 2023-04 — the mud2 migration: the studio announces migration to mud v2, lattice's rebuilt onchain game engine. (reported; sources: [aw_research's this cursed machine playtest brief](https://www.bitget.com/zh-CN/news/detail/12560603844234))
- 2023-05-16 — the wired feature: wired's 'autonomous worlds aim to free online games from corporate control' covers the london residency and eat drain arson — the studio's largest mainstream exposure. baer: 'you start in a constrained world that facilitates the emergence of it, but it's not constrained by it long-term.' gvn appears under his pseudonym. (confirmed; sources: [autonomous worlds aim to free online games from corporate control](https://www.wired.com/story/autonomous-worlds-aim-to-free-online-games-from-corporate-control/), [quite busy](https://thejaymo.net/2023/05/21/295-quite-busy/))
- 2023-06 — the siena reading group: the 'siena reading group' — gvn and agnes cameron's research on how siena's urban fabric is shaped by games and rules — runs as studio research. (reported; sources: [agnes cameron's news log](https://agnescameron.info/news))
- 2023-07-29 — this cursed machine starts: the this-cursed-machine repo is created. mechanics had been designed 'last summer' per cameron; her overnight terminal text-interface prototype 'changed the game' and became tcm's ui direction. (confirmed; sources: [the this-cursed-machine repo](https://github.com/Moving-Castles/this-cursed-machine), [agnes cameron's news log](https://agnescameron.info/news), [the this cursed machine interview, in chinese](https://news.qq.com/rain/a/20240612A0117600))
- 2023-08-09 — the three eras essay: 'three eras of world generation: worldbuilding, worlding, world-weaving' (gvn & arb) publishes on aw.network — originally in the autonomous worlds n1 anthology. interaction without rule-change rights leaves players 'in a confined sandbox'; 'how we design autonomous worlds… ultimately becomes a political question.' (confirmed; sources: [three eras of world generation: worldbuilding, worlding, world-weaving](https://aw.network/posts/three-eras-of-world-generation), [autonomous worlds n1 on metalabel](https://aw.network/notes/note-metalabel))
- 2023 — network states: network states — an onchain game co-produced with small brain games and 0xhank — ships alongside a cross-discord channel bridging the two communities from september 2023. (confirmed; sources: [the network-states-lite repo](https://github.com/smallbraingames/network-states-lite), [wasd on the small brain ecosystem](https://wasd.mirror.xyz/046jNptwjqSlcTPn2KAvDpYrz_78Zs0rxtNpbq2slDk))
- 2023-11-15 — aw assembly, istanbul: autonomous worlds assembly at devconnect istanbul — ~500 attendees, reportedly three times oversubscribed. tcm playtests publicly; the studio gives three talks — gvn on emergent storytelling, arb + 0xhank on llms as myth-making mechanism, arb + agnes cameron on 'bugs in, sludge out' — and gvn sits on the decentralised narratives panel. (confirmed; sources: [agnes cameron's news log](https://agnescameron.info/news), [aw_research on this cursed machine](https://www.bitget.com/zh-CN/news/detail/12560603842633), [autonomous worlds assembly @ devconnect istanbul](https://cryptoevents.global/autonomous-worlds-assembly-devconnect-istanbul-2023/), [how to repair a spaceport](https://paragraph.com/@folklore-2/how-to-repair-a-spaceport-a-metaphor-for-our-technological-present), [autonomous worlds: misusing the money machine](https://thejaymo.net/2023/11/25/301-2339-autonomous-worlds/))
- 2024-05-01 — redstone mainnet, tcm aboard: redstone mainnet goes live — lattice's op-stack 'plasma mode' l2 — and this cursed machine is among the launch titles. lattice calls moving castles 'an indie studio based in berlin.' (confirmed; sources: [start your engines: redstone live](https://lattice.xyz/blog/start-your-engines-redstone-live), [ready up redstone](https://www.bankless.com/read/ready-up-redstone))
- 2024-05-03 — this cursed machine live: this cursed machine is 'now live' on redstone — 'live in the pod, fulfil orders, get bugs.' players are surgically enhanced 'stumps' reverse-engineering material trees for $bugs erc-20 rewards; the multiplayer competitive version launches may 4. (confirmed; sources: [agnes cameron's news log](https://agnescameron.info/news), [the this cursed machine interview, in chinese](https://news.qq.com/rain/a/20240612A0117600), [this cursed machine docs](https://docs.thiscursedmachine.fun/))
- 2024-06 — the mirror interview: a mirror interview with arb and alex declino — now 403, surviving through a chinese translation — describes tcm as a 'sci-fi horror warehouse-management rpg' and credits cameron's terminal prototype with setting the direction. (reported; sources: [the this cursed machine interview, in chinese](https://news.qq.com/rain/a/20240612A0117600), [the mirror interview with arb and alex declino](https://world.mirror.xyz/rkksgs0tK5KQWxvNRfcmo8KYXYLc-Ljr7V1Gt29Z7rA))
- 2024-11-13 — the devcon post-mortem: arb presents 'this cursed machine: onchain game post-mortem' at devcon sea in bangkok — how 'bot attacks, exploits and player corporations' were folded into the world's narrative rather than patched out. (confirmed; sources: [this cursed machine: onchain game post-mortem](https://archive.devcon.org/devcon-7/this-cursed-machine-onchain-game-post-mortem/), [the devcon sea talk listing](https://app.devcon.org/schedule/UBFQ9V))

## the survival year (2025)

the scene deflates and the studio keeps shipping: the clearnet paranoia godot game, an unreleased sybil.gg, and rat.fun — an llm-driven roguelike on base.

- 2025-01-09 — rat.fun starts: the rat.fun repo is created — mud contracts plus an llm server (anthropic api), sanity cms, and replicate image generation. a second repo, sybil.gg, follows january 24 and is never released. (confirmed; sources: [the rat.fun repo](https://github.com/Moving-Castles/rat.fun), [the sybil.gg repo](https://github.com/Moving-Castles/sybil.gg))
- 2025 — clearnet paranoia, the game: clearnet paranoia — a free html5 godot game adapting the studio's own 2021 essay, tagged 'no generative ai was used' — releases on itch.io; players exit a 'parasitic, hyper-centralized metaverse' through 'three wretched game worlds' ending at a teknival-esque moving castles rave. (confirmed; sources: [clearnet paranoia on itch.io](https://movingcastles.itch.io/clearnet-paranoia), [the clearnetparanoia repo](https://github.com/Moving-Castles/ClearnetParanoia))
- 2025-01 — aw n1 in translation: autonomous worlds n1 — the metalabel anthology carrying the studio's 'three eras' essay — gets a traditional chinese edition from nowhere publishing, taipei. (reported; sources: [autonomous worlds n1 in traditional chinese](https://aw.network/notes/note-awn1translation), [autonomous worlds n1 on metalabel](https://aw.network/notes/note-metalabel))
- 2025-12 — rat.fun launches: rat.fun launches on base — 'a slop machine able to induce powerful remote-viewing trips in test subjects.' player 'operators' send rats into player-authored, ai-interpreted micro-dungeons; the $rat token runs a buy-in/liquidation loop on base, positioned for farcaster-miniapp distribution. (confirmed; sources: [rat.fun: the filthiest llm-driven roguelike game is live](https://gmgamers.substack.com/p/ratfun-the-filthiest-llm-driven-roguelike), [basescan: the $rat token](https://basescan.org/token/0xf2dd384662411a21259ab17038574289091f2d41), [the rat.fun repo](https://github.com/Moving-Castles/rat.fun))

## the daemons pivot (2026–)

the pivot: the daemons manifesto reframes the lab around 'new subjectivities,' pyranoid ports a 1972 paranoid chatbot, and zero — a character in the weights, not the prompt — ships as mc001.

- 2026-03-10 — the nanoclaw fork: the studio forks nanoclaw, a containerized claude-agent assistant — agent tooling arrives in the org months before the pivot is announced. (confirmed; sources: [the nanoclaw fork](https://github.com/Moving-Castles/nanoclaw), [nanoclaw](https://github.com/qwibitai/nanoclaw))
- 2026-07-01 — the daemons manifesto: mc000 'daemons' — the manifesto that reframes moving castles as 'a research and development lab for new subjectivities.' a daemon is 'a composable character, an assemblage' of drives, memories, life-cycles, organs, sensoria, relations, secrets, interaction surfaces and boundaries. against the frontier labs' 'single god, the world-eating assistant': 'many new selves, spiky subjectivities we must navigate, rather than command.' the lab is hiring engineers in berlin, in person. (confirmed; sources: [daemons (mc000)](https://movingcastles.world/posts/daemons), [roles at moving castles](https://movingcastles.world/posts/roles), [the movingcastles.world index](https://movingcastles.world/index))
- 2026-07-18 — the zero weights repo: the movingcastles/zero hugging face repo is created — weeks before the report that would explain it. (confirmed; sources: [the movingcastles/zero model card](https://huggingface.co/movingcastles/zero))
- 2026-09-02 — pyranoid: pyranoid — a python port of kenneth colby's parry, the 1972 paranoid chatbot that 'argued with eliza in rfc 439,' rebuilt 'routine for routine from the original mlisp source' on recovered 1974 stanford waits data. character-simulation archaeology, thirteen days before zero. (confirmed; sources: [pyranoid — a parry port](https://github.com/Moving-Castles/pyranoid))
- 2026-09-15 — zero (mc001): mc001 'zero' ships: a full training report plus open weights — qwen3-8b-base fine-tuned (synthetic-data sft, then grpo/dapo rl) to embody a single 'limited, anti-servile' character: a nameless man living inside a white plastic box, after kōbō abe's the box man. self-reported headline: hard character breaks in 2.8% of conversations vs 45.2% for a system-prompted qwen3-8b-instruct, llm-judged on a held-out harness. 'zero is not a daemon' — it is 'the core component of an agentic assemblage: the model.' (confirmed; sources: [zero (mc001)](https://movingcastles.world/posts/zero), [the movingcastles/zero model card](https://huggingface.co/movingcastles/zero), [the movingcastles.world index](https://movingcastles.world/index))

AI-drafted at Ben Guo's direct request and credited to Hraness; every claim links to its cataloged source.

Canonical page: https://hraness.com/moving-castles/history


Published by @ben in profile revision 1.
Original document: https://hraness.com/moving-castles/history
Original credited author: Hraness
AI-drafted at Ben Guo's direct request and credited to Hraness; every claim links to its cataloged source.

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````
